Antonio Musolino

I am Software Engineer, and my interests are Cloud, Artificial intelligence, and technologies.


Education

University of Rome “Sapienza”

Master Degree
Computer Science

110/110 with honors

September 2018 - March 2021

University of Rome “Sapienza”

Bachelor degree
Computer Science

110/110 with honors

September 2015 - September 2018

Experience

Backend Engineer

Immobiliare.it

Development and management of back-end software in Node.js, Go, and other related languages. Using frameworks/technologies like Fastify, Next.js, Typescript, Docker, Kubernetes, and so on.

April 2021 - Present

Projects

CrossTheWorld

Android Game - Babelscape

I developed CrossTheWord in a team, using Java and the graphic library LibGDX. The game focuses on solving crossword puzzles generated via BabelNet dynamically.

2015 - 2016 | 2019 - 2020

PeterPen

Handwriting recognition - Personal

The Peter's Pen is a project for handwriting recognition. We designed a pen with which we can capture data while a person is writing, and then send it to a server through a Wi-Fi connection. The pen has been made with affordable chips and its body with a 3D printer. Two recognition systems have been implemented, one based on deep learning and the other on signal distances.

2018 - 2019

Bowling-VR

VR Game - Personal

Bowling-VR is a multiplayer VR game written in Unity that provides a realistic User eXperience (UX) to the user by reproducing the dynamics and physical context of a real bowling challenge.

2019 - 2019

For other projects visit my github


Skills

Some Programming Languages & Tools
Other
  • Golang
  • Kotlin
  • C++
  • C
  • DeepLearning
  • Pytorch
  • Keras
  • Kubernetes
  • PostgresSQL
  • ParseServer
  • Unity3D
  • Java

Interests

I am an open-source, Node.js and Rust enthusiast. I like:

  • traveling and meeting people
  • playing chess
  • doing calisthenics, I'm not strong but I'm getting better
  • playing video games